Since its early access release in January, Palworld, an action-adventure survival game developed by Japanese studio Pocketpair, has experienced a meteoric rise in popularity. The title boasts an impressive 25 million players across platforms, solidifying its position as a gaming phenomenon. However, its success is not without controversy, as accusations of plagiarism regarding its creature designs cast a shadow on its achievements.
Initially launched on Steam, Palworld quickly captivated players, selling 15 million copies on the platform and becoming the most-played title for a period. Its success extended beyond the PC realm, with 10 million Xbox players accessing it through the Game Pass subscription service, further solidifying its reach. This remarkable feat made Palworld the biggest third-party launch in Game Pass history and the most played game on Microsoft’s platform.
Pocketpair CEO Takuro Mizobe expressed his delight at the “tremendous” response, emphasizing that this is just the beginning for the game and its community. He further highlighted the importance of player feedback collected during the early access period, stating that it will be instrumental in continuously improving the “Pal Tamer” experience across all platforms.
Despite its commercial success, Palworld faces accusations of plagiarizing creature designs from the iconic Pokémon franchise. Several players, developers, and commentators have pointed out striking similarities between the designs, particularly in terms of aesthetics and overall concept. This has prompted The Pokémon Company to issue a statement in January acknowledging the concerns and confirming their intention to investigate potential copyright infringement.
Ultimately, Palworld’s journey is far from over. While the game enjoys immense popularity, it remains entangled in questions of originality. The outcome of the plagiarism investigation and Pocketpair’s response to player feedback will likely shape the game’s future and determine whether its success can be sustained.